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Final Screenshots


Final Screenshots

A gallery of screenshots from our final demo build.

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Refined Concepts


Puzzle design

Designing a puzzler revolving around platforms and shadows.

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Combat concepts

A first-person view, with multiple types of offense and defense.

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Level design

An overview of two levels and analysis of gameplay.

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Enemy design concepts

A constantly updated gallery of enemy concepts.

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Initial Storyboards


Laura's concepts

A surreal, psychological platformer built to explore - and conquer - our greatest fears.

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Christian's concepts

A new take on a dog-fighter, putting you in total control of your space fighter so you can track down and eliminate your opponents.

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Alex's concepts

A tense, claustrophobic first-person tower defense. Beat the aliens, protect your base, and survive!

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Ian's concepts

Combat mechanics make this bullet-hell something to be reckoned with. Reflect and absorb attacks, and go hand-to-hand with the enemy.

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Meriya's concepts

Space Speed Venture! Choose your ship to speed, shoot, and sneak your way to the finish.

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